The Inner Light
Enchantment — Saga
1 printingCMC 5GreenWhiteTreasure
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return target green or white creature card from your graveyard to the battlefield.
II — Choose target creature. Whenever it deals combat damage to a player this turn, you draw that many cards.
III — You gain life equal to the greatest power among creatures you control. Create a Treasure token.
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Each printing carries its own Commander Grade, because its price feeds the model.
