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High Noon At Thunder Junction

Plane — Thunder Junction

1 printingCMC 0

Whenever a player draws their second card each turn, any of their opponents may say "DRAW!". The first opponent to do so clashes with that player. The player that wins the clash creates two 1/1 black Assassin creature tokens. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Whenever Chaos ensues, draw a card.

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Each printing carries its own Commander Grade, because its price feeds the model.

High Noon At Thunder Junction — Black Lotus Unknown Planechase

Black Lotus Unknown Planechase

punk

Common#PLA015Jun 2024
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